It is commonly accepted that iTunes in Windows is a terrible bit of software. Not only is it slow, but is a memory hog.
This is one method to reduce the amount of memory used by iTunes on your system. Take the following screenshots:
Without Cover Art
Cover Art in iTunes on Windows uses DirectX graphics engines to generate the 3D graphics and the processing to reference and index the covers. Disabling this feature eliminates the need for DirectX and reduces the amount of memory used by iTunes.
If you have further ways to reduce memory usage by iTunes, please tells us in the comments below.
Also, if you like the content on my blog, support it by making a one-time donation.